APPROVED CHARACTER · EARNED BONUS ROLE IN DEVELOPMENT

MoneybagsAn earned weekly bonus—not an everyday companion.

Finish within the target. Earn the points. Unlock Moneybags.

Moneybags is not an everyday companion. Families unlock him only after finishing within their weekly budget target and reaching the required Family Points—turning that earned achievement into a weekly reward ceremony.

Unlock-only bonus Budget win + Family Points Role in development
APPROVED MONEYBAGS DESIGN01 · 02 · 03
Moneybags shown in three approved states: above target, steady while on track, and celebrating a completed family goal
Above targetOn trackBudget win!

WHY MONEYBAGS EXISTS

The reward should feel earned, clear and shared.

KYREC's planned budget layer shows how the week is going. Moneybags has one focused role: to appear only after the family finishes within its weekly target and completes the Family Points goal, then turn that shared result into a positive weekly ceremony—without singling anyone out.

BUDGET

Finish within the weekly target

Complete the family-set budget goal to meet the first unlock condition.

POINTS

Reach the Family Points goal

Reach the separate weekly points goal before the bonus can appear.

UNLOCK

Bring Moneybags in

Complete both goals to begin the weekly reward ceremony.

TWO GOALS · ONE EARNED UNLOCK

Three visual states lead towards the weekly ceremony.

The approved three-state artwork shows the budget journey. The interactive Moneybags bonus remains locked until both the weekly budget and Family Points goals are complete.

01

MONEYBAGS UNLOCK STATUS

Above target — locked

The weekly target needs attention. Moneybags stays locked; reset without blame and keep the family goal visible.

02

MONEYBAGS UNLOCK STATUS

On track — still locked

The family is tracking towards the budget target, but it must achieve both the budget win and the Family Points goal.

03

MONEYBAGS UNLOCK STATUS

Budget win — unlock check

Finishing within the target completes one condition. Reach the Family Points goal too, and then Moneybags unlocks for the ceremony.

PART OF THE KYREC FAMILY

Moneybags is earned—not always on.

Unlike the everyday companions, Moneybags stays locked until both weekly goals are complete. His role begins at the reward ceremony—not in routines or planning.

01 Weekly target beaten02 Family Points earned03 Reward ceremony unlocked

THE MONEYBAGS JOURNEY

Moneybags only arrives after the family earns the win.

Two goals complete. One bonus unlocked. One family celebration.

Moneybags is an early-stage, unlock-only budgeting and rewards concept. He does not provide financial advice, access bank accounts, manage money or guarantee savings. The planned unlock requires both a weekly budget win and completion of the Family Points goal. Reward rules, data inputs, availability and launch timing are not yet final.